Monday 2 May 2016

Following the Action

Following the Action - Is a directing technique which captures all the movements a character makes when he/she moves from location to location. In bigger shoots there will be more than one camera shooting this action.

This provides the editor with a range of shots to make selections from when the entire sequence is being edited together. 

At the editing stage, the editor will switch between camera angles depending on what the subject is doing and what coverage the director and editor decide best advances and narrative. 

This effect of varying distances and angles, as opposed to sticking to one shot all the way through, brings shape, texture and depth to the scene. 

The editor uses action matches to preserve continuity, making cuts invisible, and the audience gets a multi-faceted perspective on events which engages them in the action. 




Multiple Points of View

At the editing stage, the editor will switch between camera angles depending on what the subject is doing. This effect of changing distances and angles, opposed to sticking to one shot all the way through, brings shape, texture, and depth to the scene. The editor uses this to keep continuity, which makes the cut invisible and the audience gets a multi-faceted perspective on events which engages them in the action. 

Multiple Points of View - Is a technique where a number of different camera angles are employed to film a single event. 

The difference between 'following the action' and 'multiple points of view' is that in the latter we are focused on a single piece of action seeing that action from many different vantage points. 

The Multiple Points of View technique can:

  • Enable the audience to see a bigger picture and help them understand what is going on;
  • Add dynamism to the action making the scene more engaging;
  • Manipulate time: observing the same action from multiple perspectives elongates time;
  • Reveal key information from different perspectives. 

Sunday 1 May 2016

Manipulation of Diegetic Time and Space

The manipulation of diegetic time and space refers to a range of techniques used in filmmaking to change the dimensions of space and time in ways that would not be possible in real life.
  • Time can be condensed and stretched.
  • Space can be compacted and expanded.

   
Diegetic Sound – Sound that the actors can hear and are aware of it.
Non-diegetic Sound – Sound that the actors cannot hear and are not aware of.

Wide angles can be used to constrain large spaces to the dimensions of aspect ratio and frame.
Deep focus can be used in conjunction with lighting effects to add enormous depth and detail to interior spaces.

Cutting from one location to another location can make the two appear connected.
Editorial techniques such as ellipsis and expansion of time manipulate time as it is experienced to the audience.

Flash backs presenting recollected events in a character’s memory can be used to reveal key aspects to the plot;

Flash forwards into the future can reveal what a character is planning/expecting. 

Video

Video is an electronic medium used for analogue recording, copying, playback, broadcasting and display of moving visual and audio media on magnetic tape using an analogue video signal.

Digital video is a type of digital recording system that works by recording, copying, playback, broadcasting, and display using a digital rather than an analogue video signal.

The difference between analogue and digital technologies is that analogue uses the information and it is translated into electric pules of verifying amplitudes. Digital technology’s information is into a binary format so zeros and one’s where each bit is represented of two distinct amplitudes.

Digital cinematography refers to the process of capturing motion pictures as digital video images as opposed to the historical use of motion picture celluloid film.


Digital capture may happen on video tape, hard disks, flash memory, or other media which can record digital data through the use of a digital movie video camera or other digital video camera.